Melbourne, Australia – March 7, 2019 – Zero Latency, the pioneer and global leader in free-roam, multiplayer virtual reality entertainment, announces the second generation of their VR entertainment platform.
The new Zero Latency VR Platform, developed in collaboration with HP, Microsoft and Intel, consists of all the hardware and software needed for a venue to offer customers Zero Latency’s award-winning free-roam virtual reality gaming experiences.
“We have the greatest free-roam VR experiences in the world. Our focus is bringing the Zero Latency VR experience to more people, taking virtual reality entertainment into the mainstream. With our new platform, it’s never been easier to start a successful VR entertainment venue”, says Zero Latency CEO Tim Ruse.
There are currently 29 Zero Latency VR venues in 18 countries across 5 continents, with the most recent sites opening in Ireland, Germany, Hong Kong and Qatar.
“We want our experiences to blow you away no matter which Zero Latency VR venue you’re at. Our new platform enables us to consistently deliver customer experiences of an exceptional quality across our network”, Mr Ruse said.
Zero Latency made headlines last month announcing the release of their 6th game ‘Sol Raiders’, a groundbreaking virtual reality esports title.
“We see Sol Raiders as the definitive VR esports game. It’s been developed from the ground up to support a professional, global competitive scene. We’re partnering with companies that will make Sol Raiders league matches as exciting to spectate as they are to play”, said Zero Latency CTO Scott Vandonkelaar.
Zero Latency plans to have at least 100 sites opened before the end of 2020.